Notice: The reproducibility variables underlying each score are classified using an automated LLM-based pipeline, validated against a manually labeled dataset. LLM-based classification introduces uncertainty and potential bias; scores should be interpreted as estimates. Full accuracy metrics and methodology are described in [1].

Counterfactual Regret Minimization in Sequential Security Games

Authors: Viliam Lisy, Trevor Davis, Michael Bowling

AAAI 2016 | Venue PDF | LLM Run Details

Reproducibility Variable Result LLM Response
Research Type Experimental We validate our approach on two security-inspired domains.
Researcher Affiliation Academia Department of Computing Science University of Alberta, Edmonton, AB, Canada T6G 2E8 EMAIL
Pseudocode Yes The pseudocode is presented in Figure 2.
Open Source Code No No explicit statement about providing access to the paper's own open-source code was found.
Open Datasets Yes Transit game (TG) is the game used for evaluation in (Bosansky et al. 2015). Ticket inspection game (IG) is based on (Jiang et al. 2013).
Dataset Splits No No explicit mention of training/test/validation dataset splits or cross-validation was found for the game environments described.
Hardware Specification No The paper mentions using 'the computing resources of Compute Canada and Calcul Quebec,' but no specific hardware details like GPU/CPU models are provided.
Software Dependencies Yes For solving LPs, we used IBM CPLEX 12.51.
Experiment Setup Yes The precision of CPLEX is by default set to 10-6.