Game-Theoretic Resource Allocation for Protecting Large Public Events
Authors: Yue Yin, Bo An, Manish Jain
AAAI 2014 | Conference PDF | Archive PDF | Plain Text | LLM Run Details
| Reproducibility Variable | Result | LLM Response |
|---|---|---|
| Research Type | Experimental | Experimental results show that both SCOUT-A and SCOUT-C significantly outperform other existing strategies. |
| Researcher Affiliation | Academia | Yue Yin The Key Lab of Intelligent Information Processing, ICT, CAS University of Chinese Academy of Sciences Beijing 100190, China melody1235813@gmail.com Bo An School of Computer Engineering Nanyang Technological University Singapore 639798 boan@ntu.edu.sg Manish Jain Department of Computer Science Virginia Tech Blacksburg, VA 24061 jmanish@cs.vt.edu |
| Pseudocode | Yes | Algorithm 1: SCOUT-A ... Algorithm 2: SCOUT-C |
| Open Source Code | No | The paper does not provide concrete access to source code for the methodology described in this paper. |
| Open Datasets | No | All experiments are averaged over 50 sample games. Unless otherwise specified, we use 4 targets, 5 security resources, te = 10, λ = 1 to describe the marginal utility of an extra security resource... We randomly choose a time period in [0, te] in which a value function is non-zero. |
| Dataset Splits | No | The paper does not provide specific dataset split information (exact percentages, sample counts, citations to predefined splits, or detailed splitting methodology) needed to reproduce the data partitioning. |
| Hardware Specification | No | The paper does not provide specific hardware details (exact GPU/CPU models, processor types with speeds, memory amounts, or detailed computer specifications) used for running its experiments. |
| Software Dependencies | Yes | We use KNITRO version 8.0.0 to solve SCOUT-D. |
| Experiment Setup | Yes | All experiments are averaged over 50 sample games. Unless otherwise specified, we use 4 targets, 5 security resources, te = 10, λ = 1 to describe the marginal utility of an extra security resource. |