Informed Expectations to Guide GDA Agents in Partially Observable Environments

Authors: Dustin Dannenhauer, Hector Munoz-Avila, Michael T. Cox

IJCAI 2016 | Conference PDF | Archive PDF | Plain Text | LLM Run Details

Reproducibility Variable Result LLM Response
Research Type Experimental We present a formalism of the problem that includes sensing costs, a GDA algorithm using this formalism, an examination of four methods of expectations under this formalism, and an implementation of the algorithm and empirical study.
Researcher Affiliation Academia Dustin Dannenhauer and Hector Munoz-Avila Dept. of Computer Science and Engineering Lehigh University, Bethlehem, PA USA dtd212,hem4@lehigh.edu Michael T. Cox Wright State Research Institute Wright State University, Dayton, OH michael.cox@wright.edu
Pseudocode Yes Algorithm 1 shows the pseudo-code for our agent that is operating in a partially observable and dynamic environment.
Open Source Code No The paper does not contain any statement about releasing the source code for the methodology or provide a link to a code repository.
Open Datasets No The paper mentions 'implemented two simulated environments, marsworld and blockscraft' but these are custom simulations described in the paper, not publicly available datasets with access information.
Dataset Splits No The paper mentions running '1000 random scenarios' but does not specify any training, validation, or test dataset splits, nor does it refer to predefined standard splits.
Hardware Specification No The paper describes the simulated environments and algorithms but does not provide any specific details about the hardware used to run the experiments (e.g., CPU, GPU models, memory).
Software Dependencies No The paper mentions implementing simulated environments and an algorithm but does not list any specific software or library names with version numbers (e.g., Python, PyTorch, Java).
Experiment Setup Yes In Figure 1 the chance of failure per action executed was 20% for beacons, fires, and flares each. In Figure 2, the chance that a block would be removed was 10% and the chance that a block would be added was 30%.