Learning Implicit Body Representations from Double Diffusion Based Neural Radiance Fields

Authors: Guangming Yao, Hongzhi Wu, Yi Yuan, Lincheng Li, Kun Zhou, Xin Yu

IJCAI 2022 | Conference PDF | Archive PDF | Plain Text | LLM Run Details

Reproducibility Variable Result LLM Response
Research Type Experimental Experiments on various datasets demonstrate that our approach outperforms the state-of-the-art in both geometric reconstruction and novel view synthesis. We perform experiments on the synthesized datasets Twindom, THuman2.0 [Zheng et al., 2021] and the real-world dataset ZJU-Mocap [Peng et al., 2021].
Researcher Affiliation Collaboration Guangming Yao1 , Hongzhi Wu1 , Yi Yuan2 , Lincheng Li2 , Kun Zhou1 and Xin Yu3 1Zhejiang University 2Net Ease Fuxi AI Lab 3University of Technology Sydney
Pseudocode No The paper does not contain any structured pseudocode or algorithm blocks.
Open Source Code No The paper does not provide an explicit statement or link for open-source code for the described methodology.
Open Datasets Yes We perform experiments on the synthesized datasets Twindom1, THuman2.0 [Zheng et al., 2021] and the real-world dataset ZJU-Mocap [Peng et al., 2021]. ... 1web.twindom.com
Dataset Splits Yes We use 1,200 body meshes from Twindom for training, 300 meshes for evaluation. For THuman, 400 meshes are used for training, and 100 meshes for evaluation.
Hardware Specification Yes while Neural Body requires 4 hours to learn from scratch for each subject on an Nvidia RTX3090 GPU.
Software Dependencies No The paper mentions using the Adam optimizer but does not provide specific version numbers for software dependencies or libraries.
Experiment Setup Yes We use the Adam optimizer [Kingma and Ba, 2014], and set the learning rate to 1 × 10−4. The loss weights are set to 10, 1 for λr and λe, respectively.