LOL — Laugh Out Loud
Authors: Florian Pecune, Beatrice Biancardi, Yu Ding, Catherine Pelachaud, Maurizio Mancini, Giovanna Varni, Antonio Camurri, Gualtiero Volpe
AAAI 2015 | Conference PDF | Archive PDF | Plain Text | LLM Run Details
| Reproducibility Variable | Result | LLM Response |
|---|---|---|
| Research Type | Experimental | In our demo, Lo L, a user interacts with a virtual agent able to copy and to adapt its laughing and expressive behaviors on-the-fly. |
| Researcher Affiliation | Academia | Florian Pecune, Beatrice Biancardi, Yu Ding, Catherine Pelachaud CNRS LTCI, Telecom Paris Tech 37-39, rue Dareau, Paris, France Maurizio Mancini, Giovanna Varni, Antonio Camurri, Gualtiero Volpe DIBRIS Universit a degli Studi di Genova Viale Causa 13, Genova, Italia |
| Pseudocode | No | The paper does not contain structured pseudocode or algorithm blocks. |
| Open Source Code | No | The paper does not provide concrete access to source code for the methodology described in this paper. |
| Open Datasets | No | The paper mentions using 'script files containing time markers' and 'funny audio stimuli' but does not provide concrete access information for a publicly available or open dataset. |
| Dataset Splits | No | The paper describes a demo and does not provide specific dataset split information needed to reproduce data partitioning. |
| Hardware Specification | Yes | Body features are computed on the user s silhouette extracted from the BW depth map... captured by a Kinect sensor. |
| Software Dependencies | No | The paper mentions 'Eyes Web XMI' and 'Greta agent platform' but does not provide specific ancillary software details with version numbers. |
| Experiment Setup | Yes | For the demo, we take two parameters into account to drive the agent s behavior: (1) user s body leaning and (2) user s laughter intensity. The user s body leaning is directly mapped to the agent s body leaning: if the user leans forward, the agent leans forward as well. User s laughter intensity has a global influence on the agent s body movements. A high intensity augments the amplitude of the agent s movements, whereas a small intensity reduces this amplitude. |