The Simultaneous Maze Solving Problem

Authors: Stefan Funke, Andre Nusser, Sabine Storandt

AAAI 2017 | Conference PDF | Archive PDF | Plain Text | LLM Run Details

Reproducibility Variable Result LLM Response
Research Type Experimental Table 1 shows what can be achieved with our current implementation. Experimental Results We implemented all discussed approaches in Python. Experiments were conducted on an Intel Core i7-4510U CPU and 12GB of RAM.
Researcher Affiliation Academia Stefan Funke and Andr e Nusser Universit at Stuttgart Institut f ur Formale Methoden der Informatik 70569 Stuttgart, Germany {funke,nusser}@fmi.uni-stuttgart.de Sabine Storandt Julius-Maximilians-Universit at W urzburg Institut f ur Informatik 97072 W urzburg, Germany storandt@informatik.uni-wuerzburg.de
Pseudocode No The paper describes algorithms such as Brute Force, A*, ESS, Random Sequence, Solve in Order, Iteratively Append to Sequence, and Greedy Lookahead in prose, but does not present them in structured pseudocode or algorithm blocks.
Open Source Code No The paper states 'We implemented all discussed approaches in Python.' but does not provide a link or explicit statement about the code being open-source or publicly available.
Open Datasets No The paper investigates the 'Simultaneous Maze Solving Problem' for mazes of size n x m, which are generated rather than relying on a pre-existing public dataset for training or evaluation. The reference to 'The On-Line Encyclopedia of Integer Sequences' is for counting feasible mazes, not a dataset source.
Dataset Splits No The paper does not use standard machine learning training, validation, or test dataset splits; instead, it generates and solves sets of mazes.
Hardware Specification Yes Experiments were conducted on an Intel Core i7-4510U CPU and 12GB of RAM.
Software Dependencies No The paper states 'We implemented all discussed approaches in Python.' but does not provide specific version numbers for Python or any libraries/packages used.
Experiment Setup Yes In our experiments we set L to be the set of all sequences of length 3, and the value function to be the sum of the squared distances to the goal in every maze.