Value-Decomposition Multi-Agent Actor-Critics
Authors: Jianyu Su, Stephen Adams, Peter Beling11352-11360
AAAI 2021 | Conference PDF | Archive PDF | Plain Text | LLM Run Details
| Reproducibility Variable | Result | LLM Response |
|---|---|---|
| Research Type | Experimental | In this section, we benchmark VDACs against the baseline algorithms listed in Table 1 on a standardized decentralised Star Craft II micromanagement environment, SMAC (Samvelyan et al. 2019). SMAC consists of a set of Star Craft II micromanagement games that aim to evaluate how well independent agents are able to cooperate to solve complex tasks. In each scenario, algorithm-controlled ally units fight against enemy units controlled by the built-in game AI. |
| Researcher Affiliation | Academia | Jianyu Su, Stephen Adams, Peter Beling University of Virginia 151 Engineer s Way Charlottesville, Virginia, 22904 {js9wv, sca2c, pb3a}@virginia.edu |
| Pseudocode | Yes | The pseudo code is listed in Appendix. |
| Open Source Code | No | The paper does not contain any explicit statements or links indicating that the source code for the described methodology is publicly available. |
| Open Datasets | Yes | We benchmark VDACs against the baseline algorithms listed in Table 1 on a standardized decentralised Star Craft II micromanagement environment, SMAC (Samvelyan et al. 2019). |
| Dataset Splits | No | The paper does not provide specific percentages or counts for training, validation, and test dataset splits. It mentions 'evaluation episodes' but without detailed split methodology. |
| Hardware Specification | No | The paper does not provide specific hardware details (e.g., GPU/CPU models, memory amounts) used for running its experiments. |
| Software Dependencies | No | The paper mentions software frameworks and environments like 'A2C framework' and 'SMAC', but does not provide specific version numbers for any software dependencies (e.g., programming languages, libraries, or solvers). |
| Experiment Setup | Yes | Refer to Appendix for training details and map configuration. |