A Goal-Based Model of Personality for Planning-Based Narrative Generation

Authors: Julio Bahamon, Camille Barot, R. Michael Young

AAAI 2015 | Conference PDF | Archive PDF | Plain Text | LLM Run Details

Reproducibility Variable Result LLM Response
Research Type Theoretical We present an approach to incorporate interesting and compelling characters in planning-based narrative generation. The approach is based on a computational model that utilizes character actions to portray these as having distinct and well-defined personalities. In this paper we present a computational model aimed at facilitating the inclusion of compelling characters in narratives that are automatically generated by a planning-based system.
Researcher Affiliation Academia Julio C esar Baham on, Camille Barot, and R. Michael Young North Carolina State University, Liquid Narrative Research Group Campus Box 8206, Raleigh NC 27695-8206, USA {jcbahamo, cbarot}@ncsu.edu, young@csc.ncsu.edu
Pseudocode No The paper describes the narrative generation mechanism in prose and through definitions but does not provide a formal pseudocode or algorithm block.
Open Source Code No The paper does not provide any information about open-source code availability.
Open Datasets No The paper is theoretical and does not describe the use of any publicly available or open dataset for training or evaluation.
Dataset Splits No The paper does not describe any experimental setup or dataset splits for training, validation, or testing.
Hardware Specification No The paper does not describe any experimental setup, and therefore does not provide hardware specifications.
Software Dependencies No The paper does not mention specific software dependencies with version numbers.
Experiment Setup No The paper does not describe an experimental setup, including hyperparameters or system-level training settings.