Altruism Design in Networked Public Goods Games

Authors: Sixie Yu, David Kempe, Yevgeniy Vorobeychik

IJCAI 2021 | Conference PDF | Archive PDF | Plain Text | LLM Run Details

Reproducibility Variable Result LLM Response
Research Type Theoretical Our central algorithmic question then revolves around the computational complexity of modifying the altruism network to achieve desired public goods game investment profiles. We first show that the problem can be solved using linear programming when a principal can fractionally modify the altruism network. While the problem becomes in general intractable if the principal s actions are all-or-nothing, we exhibit several tractable special cases.
Researcher Affiliation Academia 1Washington University in St. Louis 2University of Southern California {sixie.yu,yvorobeychik}@wustl.edu, david.m.kempe@gmail.com
Pseudocode No The paper describes algorithmic approaches but does not include any structured pseudocode or algorithm blocks.
Open Source Code No The paper mentions "An extended version of the paper with complete proofs is available at: https://arxiv.org/abs/2105.00505.", which links to the paper itself, not source code. There is no other mention of source code being released or made available.
Open Datasets No The paper is theoretical and does not involve experiments with datasets.
Dataset Splits No The paper is theoretical and does not involve experiments with dataset splits for validation.
Hardware Specification No The paper is theoretical and does not describe any experiments that would require specific hardware.
Software Dependencies No The paper is theoretical and does not mention any specific software dependencies with version numbers for implementation or experimentation.
Experiment Setup No The paper is theoretical and does not describe any experimental setup details such as hyperparameters or training configurations.