Axiomatic Characterization of Game-Theoretic Network Centralities

Authors: Oskar Skibski, Tomasz Michalak, Talal Rahwan

AAAI 2017 | Conference PDF | Archive PDF | Plain Text | LLM Run Details

Reproducibility Variable Result LLM Response
Research Type Theoretical In this paper, we answer this question by providing the first axiomatic characterization of game-theoretic centralities. Specifically, we show that every centrality can be obtained following the game-theoretic approach, and show that two natural classes of game-theoretic centrality can be characterized by two intuitive properties pertaining to Myerson s notion of Fairness.
Researcher Affiliation Academia Oskar Skibski,1 Tomasz P. Michalak,1,2 Talal Rahwan3 1Institute of Informatics, University of Warsaw, Poland 2Department of Computer Science, University of Oxford, UK 3Masdar Institute of Science and Technology, United Arab Emirates
Pseudocode No The paper focuses on theoretical characterizations and proofs; it does not contain any pseudocode or algorithm blocks.
Open Source Code No The paper does not mention or provide access to any open-source code for the described methodology.
Open Datasets No The paper is theoretical and does not involve training models on datasets, thus no information about public dataset availability for training is provided.
Dataset Splits No The paper is theoretical and does not involve empirical experiments or dataset splits for training, validation, or testing.
Hardware Specification No The paper is theoretical and does not describe any computational experiments that would require hardware specifications.
Software Dependencies No The paper is theoretical and does not describe any software implementation or dependencies with version numbers.
Experiment Setup No The paper is theoretical and does not include details about an experimental setup, hyperparameters, or training configurations.