Characterising the Manipulability of Boolean Games
Authors: Paul Harrenstein, Paolo Turrini, Michael Wooldridge
IJCAI 2017 | Conference PDF | Archive PDF | Plain Text | LLM Run Details
| Reproducibility Variable | Result | LLM Response |
|---|---|---|
| Research Type | Theoretical | In this paper we close this problem, giving a complete characterisation of those mechanisms that can induce a set of outcomes of the game to be exactly the set of Nash equilibrium outcomes.Our characterisations reduce to the presence of cycles of possible (that is, initial) deviations in some fully separated subsets of outcomes.For reasons of space, we will omit some of the easier proofs. |
| Researcher Affiliation | Academia | Paul Harrenstein University of Oxford United Kingdom paul.harrenstein@cs.ox.ac.uk Paolo Turrini Imperial College London United Kingdom paolo.turrini@imperial.ac.uk Michael Wooldridge University of Oxford United Kingdom mjw@cs.ox.ac.uk |
| Pseudocode | No | The paper does not contain structured pseudocode or algorithm blocks. |
| Open Source Code | No | The paper does not provide any concrete access information (e.g., repository link, explicit statement of code release) for source code related to the described methodology. |
| Open Datasets | No | The paper is theoretical and does not use or refer to any datasets. |
| Dataset Splits | No | The paper is theoretical and does not involve experimental validation or dataset splits. |
| Hardware Specification | No | The paper is theoretical and does not mention any specific hardware used for experiments. |
| Software Dependencies | No | The paper is theoretical and does not describe any software dependencies with version numbers. |
| Experiment Setup | No | The paper is theoretical and does not describe any experimental setup details or hyperparameters. |