Multi-Agent Team Formation: Solving Complex Problems by Aggregating Opinions

Authors: Leandro Soriano Marcolino

AAAI 2015 | Conference PDF | Archive PDF | Plain Text | LLM Run Details

Reproducibility Variable Result LLM Response
Research Type Experimental All my predictions are verified in a real system of voting agents, in the Computer Go domain. I also performed an experimental study in the building design domain. I summarize here some of the main experimental results obtained so far, in the Computer Go domain and in the building design domain.
Researcher Affiliation Academia Leandro Soriano Marcolino University of Southern California, Los Angeles, CA, 90089, USA sorianom@usc.edu
Pseudocode No The paper does not contain any structured pseudocode or algorithm blocks.
Open Source Code No The paper does not provide any concrete access to source code for the methodology described.
Open Datasets No The paper mentions experiments in the "Computer Go domain" and "building design domain" and lists Computer Go playing agents (Fuego, Gnugo, Pachi, Mogo). However, it does not provide concrete access information (link, DOI, specific citation with authors/year) for a publicly available or open dataset used for training or evaluation. The names of the agents are given, but not a dataset of games or building designs.
Dataset Splits No The paper does not provide specific dataset split information for training, validation, or testing.
Hardware Specification No The paper does not provide specific hardware details (e.g., exact GPU/CPU models, memory amounts, or detailed computer specifications) used for running its experiments.
Software Dependencies No The paper does not provide specific ancillary software details with version numbers. It mentions Computer Go playing agents (Fuego, Gnugo, Pachi, Mogo), but these are not listed with versions as software dependencies for reproduction.
Experiment Setup No The paper does not contain specific experimental setup details such as hyperparameter values, training configurations, or system-level settings.