Notice: The reproducibility variables underlying each score are classified using an automated LLM-based pipeline, validated against a manually labeled dataset. LLM-based classification introduces uncertainty and potential bias; scores should be interpreted as estimates. Full accuracy metrics and methodology are described in [1].

The Complexity of Playing Durak

Authors: รฉdouard Bonnet

IJCAI 2016 | Venue PDF | LLM Run Details

Reproducibility Variable Result LLM Response
Research Type Theoretical More precisely, we prove that, given a generalized durak position, it is PSPACE-complete to decide if a player has a winning strategy. We also show that deciding if an attack can be answered is NP-hard.
Researcher Affiliation Academia Edouard Bonnet Institute for Computer Science and Control, Hungarian Academy of Sciences (MTA SZTAKI), Budapest, Hungary,
Pseudocode No The paper does not contain structured pseudocode or algorithm blocks.
Open Source Code No The paper does not provide any concrete access to source code for the methodology described.
Open Datasets No The paper is theoretical and does not use datasets for training.
Dataset Splits No The paper is theoretical and does not use validation datasets.
Hardware Specification No The paper is theoretical and does not mention any specific hardware used for running experiments.
Software Dependencies No The paper is theoretical and does not mention any software dependencies with specific version numbers.
Experiment Setup No The paper is theoretical and does not describe an experimental setup with hyperparameter values or training configurations.